MyFUA

Accessory Design and Technology

FTADAC365 Accessory Collection Design and Production

3 semester credits. This is an advanced-level course in which students learn how to develop accessory collections (casual and classic versions for womenswear or menswear) for diverse markets by using appropriate sketching and rendering techniques. A capsule collection will be structured and organized in a professional manner from inspiration and mood boards to specific themes, customer and market research, and trend forecasting according to high quality presentation methods. Field visits to museums and fashion design studios will stimulate the student's creativity and are an essential part of the course. Prerequisites: Fashion majors of Junior/Senior Standing. Knowledge of Adobe Suite is required.

FTADAC370 Accessory Collection Design and Production Experiential Learning

6 semester credits. This is an advanced-level course in which students learn how to develop accessory collections (casual and classic versions for womenswear or menswear) for diverse markets by using appropriate sketching and rendering techniques. A capsule collection will be structured and organized in a professional manner from inspiration and mood boards to specific themes, customer and market research, and trend forecasting according to high quality presentation methods. Field visits to museums and fashion design studios will stimulate the student's creativity and are an essential part of the course. This course includes experiential learning hours with our Community Engagement Member Institutions (CEMI). CEMI are dynamic learning environments created to foster learning through a structured interaction with the community. In addition to regular lecture hours, students will be involved in learning by doing through real projects and integration with the local population and territory in order to remove cultural and learning barriers as well as to develop a strong likelihood for success in life. The experiential learning hours are fully supervised by instructors who track students step by step during their learning experience, monitor and advise according to student needs, and support student initiative. This unique learning model allows students to benefit from an all-encompassing educational experience based on theory and practice in real enterprises, learning of comprehensive operational processes, problem-solving, leadership, and management. Prerequisites: Accessory Design Major Junior Standing or equivalent skills in sketching, sewing, and patternmaking. Prerequisites: Fashion majors of Junior/Senior Standing. Knowledge of Adobe Suite is required.

FTADAD250 Introduction to Accessory Design and Production: Shoes, Bags, and Belts

3 semester credits. This course is dedicated to accessory design. Students will be exposed to a variety of design materials. Emphasis will be placed on three-dimensional sketching and on creative detail design for footwear, handbags, small leather goods, gloves, and belts. The course includes an historical overview of personal accessories from ancient Egypt to the present, allowing the evaluation of different materials and styles. During this course students will also receive basic guidelines on hand sewing techniques, on the use of patterns for simple leather accessories, and an overview of materials. This class includes experiential learning with CEMI.

FTADAD255 Introduction to Accessory Design and Production: Shoes, Bags, and Belts Experiential Learning

6 semester credits. This course is dedicated to accessory design. Students will be exposed to a variety of design materials. Emphasis will be placed on three-dimensional sketching and on creative detail design for footwear, handbags, small leather goods, gloves, and belts. The course includes an historical overview of personal accessories from ancient Egypt to the present, allowing the evaluation of different materials and styles. During this course students will also receive basic guidelines on hand sewing techniques, on the use of patterns for simple leather accessories, and an overview of materials. This course includes experiential learning hours with our Community Engagement Member Institutions (CEMI). CEMI are dynamic learning environments created to foster learning through a structured interaction with the community. In addition to regular lecture hours, students will be involved in learning by doing through real projects and integration with the local population and territory in order to remove cultural and learning barriers as well as to develop a strong likelihood for success in life. The experiential learning hours are fully supervised by instructors who track students step by step during their learning experience, monitor and advise according to student needs, and support student initiative. This unique learning model allows students to benefit from an all-encompassing educational experience based on theory and practice in real enterprises, learning of comprehensive operational processes, problem-solving, leadership, and management.

FTADAD301 Introduction to Accessory Design and Production: Hats, Scarves, and Embellishments

3 semester credits. This course is dedicated to accessory design. Students will be exposed to a variety of design materials. Emphasis will be placed on three-dimensional sketching and on creative detail design for hats, scarves and different types of embellishments for fashion and accessories. The course includes a historical overview of personal accessories from ancient Egypt to the present, allowing the evaluation of different materials and styles. During this course students will also receive basic guidelines on hand sewing techniques and different decoration systems, on the use of patterns and material overview. This class includes experiential learning with CEMI.

FTADAF345 Athletic Footwear Design and Construction

3 semester credits. Through this course, students will learn the different aspects of athletic footwear in order to design and construct original products. Various methods of applying design and production techniques to different types of athletic shoe categories including running, basketball, and tennis shoes will be examined. This class includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADAS355 Accessory Studio

3 semester credits. This course introduces the concept of three-dimensional sketching and how it relates to accessories design. By concentrating on design detail, students learn how to sketch the basic shapes used in footwear, handbags, personal leather goods, hats, and belts. The course provides students with the opportunity to select a design project in a specific accessories category. Mastery of research techniques, design construction, and project presentation are fundamental for the successful completion of this course. This class includes experiential learning with CEMI. Prerequisites: Sketching and Rendering Accessories or equivalent.

FTADAS360 Accessory Studio Experiential Learning

3 semester credits. This course introduces the concept of three-dimensional sketching and how it relates to accessories design. By concentrating on design detail, students learn how to sketch the basic shapes used in footwear, handbags, personal leather goods, hats, and belts. The course provides students with the opportunity to select a design project in a specific accessories category. Mastery of research techniques, design construction, and project presentation are fundamental for the successful completion of this course. This course includes experiential learning hours with our Community Engagement Member Institutions (CEMI). CEMI are dynamic learning environments created to foster learning through a structured interaction with the community. In addition to regular lecture hours, students will be involved in learning by doing through real projects and integration with the local population and territory in order to remove cultural and learning barriers as well as to develop a strong likelihood for success in life. The experiential learning hours are fully supervised by instructors who track students step by step during their learning experience, monitor and advise according to student needs, and support student initiative. This unique learning model allows students to benefit from an all-encompassing educational experience based on theory and practice in real enterprises, learning of comprehensive operational processes, problem-solving, leadership, and management. Prerequisites: Sketching and Rendering Accessories or equivalent.

FTADDF354 Decoration and Finishing Techniques for Accessories

3 semester credits. This advanced course allows students to investigate the designs and uses of different types of decorations and finishes for accessories, by developing inventive skills in the creation of applications. An approach based on diverse materials and techniques and the study of small metal parts and their role in fashion accessory design and positioning will be instrumental in the final creation of an original piece. Prerequisites: Fashion majors of Junior/Senior Standing.

FTADFE342 Feathers and Experimental Materials

3 semester credits. This course features the study of ornamentation techniques specifically in the form of feathers and other experimental materials. Students will learn how to apply the presented materials to apparel and accessory-based designs. Basic patternmaking skills used in the construction of handbags, belts, and hats will be explored and practiced. This class includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADFW315 Footwear Design and Construction

3 semester credits. In this course, students are introduced to an advanced level of footwear design and production. Italy is a market leader in design for the footwear industry, and students will analyze past and recent styles, leathers, and components in terms of functionality and design. Students will continue to develop patternmaking skills by designing and making prototypes of basic footwear and related accessories.
This class includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADHC330 Handbag Construction Techniques

3 semester credits. In this course, students learn the basic skills related to the design and production of handbags. Students will become familiar with the use of patternmaking machines and equipment, construction techniques, as well as the analysis of various styles in handbag design. Student projects will be transformed into a finished product by the end of the course.
 This class includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADLD370 Line Development for Accessories

3 semester credits. This course focuses on the process of transforming an accessory design concept into reality. The course will provide a basic understanding of supply chain management and a framework for analyzing how it can be adapted to best support an individual design concept. Students will learn about materials, color, pattern choices, sourcing, and surface design options. Development topics include prototypes, samples, and systems for ensuring quality and fit. Students will experiment with timelines for line development according to the market, seasonality, production cost and pricing factors, and merchandising. Students will draft designs for a capsule collection according to the factors related to line development. This class includes experiential learning with CEMI. Prerequisites: Sketching and Rendering Accessories.

FTADLT340 Leather Technology

3 semester credits. This course offers the opportunity to study several ornamentation techniques with different methods of application to leather apparel and accessories such as handbags, belts, and shoes. Basic patternmaking skills related to leather garments are examined and practiced. Coursework is intensive and has a practical approach through techniques such as cutting, preparing, sewing, and assembly. Students gain a real insight into the leather process in a workshop. This course includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADSH349 Florentine Straw Hat and Bag Design and Production

3 semester credits. This course introduces students to the design and construction of straw accessories such as hats and bags. 3D design principles and hatmaking techniques are studied and applied to wearable and non-wearable creations. Students learn basic skills of millinery construction through the methods of patterned and blocked forms, how to manipulate straw and how to acquire an in-depth understanding of the material. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.

FTADSR210 Sketching and Rendering Accessories

3 semester credits. The fundamental aspects of accessory design allow students to learn drawing and rendering techniques, which illustrate materials and textures for handbags, belts, gloves, shoes, and hats. Starting from sketches and basic technical drawing techniques, students develop skills that enable them to apply diverse drawing methodologies.

FTADTE348 Traditional and Experimental Headwear

3 semester credits. This course presents the basic patternmaking skills that allow students to work on accessories such as a stylized beret, cloche, and fabric hat. Students are introduced to the basic elements of millinery and design for both traditional and experimental headwear from conception to construction including how to make a frame, block, and pattern specifically for hatmaking. This class includes experiential learning with CEMI. Prerequisites: There are no prerequisites for this course. A good command of sketching and rendering techniques is however highly recommended.